Cleric
Healer with strong recovery and protective magic.
Overview
The Cleric is a playable Class in Aion 2.
The Cleric is a quintessential healer who restores the HP of allies.
Capable of maintaining maximal healing power under any circumstances, the Cleric is an indispensable character in party play.
The Cleric is the main healing class of Aion. It is the only class that can actively dispel debuffs and is the main class for single-target and AoE healing capabilities.
Feedback suggests a focus on raw Area of Effect heals over reactive single-target support.
Playstyle
The Cleric is a healing class that specialises in mending multiple targets at once with an array of AoE healing Skills while also having impressive damage capabilities. Instead of focusing on effective single-target healing, the Cleric’s skillset makes it easy to keep an entire party of allies fighting fit over a prolonged period of time: they have several skills that either directly heal multiple allies in a single burst, provide effective shields to absorb incoming damage, or restore health over a short period of time. Bouncing between these different healing sources while weaving in damaging Skills is the main gameplay loop of the Cleric.
Similar to the Sorcerer, several of the Cleric’s Skills can also be charged to increase their effectiveness. This usually comes at the cost of more MP as well as a longer cast time, but devoted players will be rewarded with higher potency heals in a much larger radius.
However, due to the wide AoE nature of the Cleric’s healing, their overall healing potency is lower than some may expect from a dedicated healer. As such, the Cleric’s healing alone will not be enough to get your party through the toughest battles in Aion 2, and players will need to make sure that they are remaining mobile so that they can dodge as many avoidable attacks as possible.
Focus Group Feedback
Feedback suggested that this class was accessible for solo players, with good AoE damage and healing abilities. Healing is straightforward, with little to no cast times or stance-switching.
Skills
NOTE: These Skills have been translated from an in-progress build of Aion 2. As such, information may be incorrectly translated or subject to change.
| Skill | Description | Skill Reinforcements |
|---|---|---|
| Healing Light | Restores 1810-2530 HP to allies within a 10-20 meter radius of the caster. The potency and radius of the heal are dependent on how long you charge Healing Light before casting it. |
|
| Healing Light (Follow-Up Skill) | Restores 1180- HP to allies within a 20-meter radius of the caster. |
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| Immortal Curtain | After casting the Skill, it generates a shield that can absorb 3580 damage for up to 10 seconds. |
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| Rescue | Restores 50% of maximum HP and MP and clears all abnormal status effects to allies within a 40-meter radius. | No reinforcements listed. |
| Summon: Holy Breath | Summons a Holy Breath within a 20-meter radius that lasts for 30 seconds. Friendly targets within a 10-meter radius of the Holy Breath will recover 625 HP every 3 seconds. |
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