Sorcerer

Master of elemental magic and ranged damage.

Overview

The Sorcerer is a playable Class in Aion 2.

The Sorcerer is a powerful damage dealer who devastates foes with high-potency magic.

Though such potent magic comes at the cost of lower HP and defense, they compensate with a variety of crowd-control skills, allowing them to neutralize approaching enemies before they become a threat.

The Sorcerer is a Crowd Control specialist in Aion, with many abilities that can hinder their foes. They are also a fearsome DPS class with the hardest-hitting spells in the game. Sorcerers use their powerful CC abilities to control the flow of a fight while also casting devastatingly powerful spells to dispatch their targets quickly.

Testing suggested more of the same in Aion 2, with mention made of Ice skills to slow foes, and Fire to deal massive damage.

Playstyle

The Sorcerer is a powerful magic-based caster in Aion 2 who controls the elements of flame and frost to decimate their enemies. Sorcerers’ Skills mainly revolve around Fire and Ice: with the former, they can Burn enemies, forcing them to take debilitating bursts of damage over time for a prolonged period, whereas the latter will slow and freeze enemies, halting their escape and leaving them open to incoming damage.

Most of the Sorcerer’s Skills are instant cast abilities, but some are spells that can be charged up for additional power, at the cost of a higher cast time and more MP consumption.

Combo potential is incredibly high on the Sorcerer class, and some Skills feed into one another to create an extremely satisfying loop. For example, casting the Skill Cool Down will freeze an opponent and reset the cooldown of Ice Break, which unfreezes a target to deal massive damage and can reset the cooldown of the Cool Down Skill on a Critical Hit, allowing you to start the process over again. Continually looping these powerful Skill chains is a vital part of mastering the Sorcerer, as is sprinkling in other essential spells during each cycle.

Focus Group Feedback

Testers felt that this was among the most visually impressive classes, with impactful, elemental abilities.

Skills

NOTE: These Skills have been translated from an in-progress build of Aion 2. As such, information may be incorrectly translated or subject to change.

SkillDescriptionSkill Reinforcements
Cool DownInflicts the Freeze state onto a target for 3 seconds.
  • Increases the Freeze duration to 5 seconds
  • Reduced MP cost by 50%
  • Triggers Follow-Up Skill: Ice Break
  • Upon cast, up to 3 targets within a 10-meter radius of the Frozen target will be slowed by 50% for 5 seconds. Targets who remain within the slowed radius for 3 seconds will also enter the Frozen state for 2 seconds.
  • Resets the cooldown of Glacier Strike when landing Cool Down
Fire SpellDeals 920 damage to a target within 20 meters and inflicts the Burning state, dealing 45 damage every 2 seconds for a total of 15 seconds.
  • Reduced MP cost by 20%
  • Movable casting
  • Triggers Follow-Up Skill: Explosion
  • Fire Spell ignores 50% of the target’s defense
  • When Fire Spell is cast on an already Burning target, up to 6 targets within a 10-meter radius of the Burning enemy will receive 350 points of splash damage
Glacier StrikeChoose a target within 20 meters. Deals 2180-3880 damage to up to 6 targets within a 10-meter radius centred on the spell’s target. Causes the spell’s target to enter the Burning state, dealing 120 damage per second for 6 seconds.
  • Stagger Value Reduction: 20/35/50
  • When the target dies while in the Burning state, the cooldown of Hellfire is reduced
  • Extends the duration of Burn to 10 seconds
  • During the casting period, a shield is generated that is immune to abnormal status effects and lasts for 2 seconds.
  • Hellfire is changed to a single-target guaranteed skill.
  • Hellfire ignores the opponent’s shield when charged to the maximum.
Ice BreakWhen cast on a Frozen target, unfreeze the target to deal 2560 damage.
  • Reduced MP cost by 20%
  • Increased Critical Hit Rate by 50
  • Ignores 50% of the target’s defense
  • Deals 720 damage to up to 6 targets within a 10-meter radius of the unfrozen target, slowing them down by 20% for 3 seconds
  • Resets the cooldown of Cool Down when landing a Critical Hit
The Wisdom of LumiereAfter casting the Skill, the MP cost of all Skills is halved for 10 seconds.
  • Also increases the damage of your Skills by 20%
  • Increases the duration to 15 seconds
  • Doubles the results of Material Transformation
  • Triggers Follow-Up Skill: Lumiere’s Fury
  • When a Skill lands a Critical Hit, the cooldown of The Wisdom of Lumiere is reduced

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